Category: Teaching + Research
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Fundamentals of Digital Design for Architecture Online Course on Kadenze
Fundamentals of Digital Design for Architecture on Kadenze New online course taught by Joshua Vermillion, UNLV School of Architecture: This program is a new spin on beginning architectural design, introducing digital skill sets and parametric thinking through drawing, modeling, and prototyping. The exercises progress from two-dimensional drawings and graphic compositions, to three-dimensional spatial studies, to […]
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De[MONSTR]ative Architectures: Apotheosis of the Unfamiliar – 2nd Year Studio at UNLV
During the Fall 2017 semester a new set of exercises for a design foundation studio was developed by Alberto de Salvatierra, Samantha Solano, and Joshua Vermillion. Inspired by temporal cycles and systems, the UNLV School of Architecture’s Design Foundation course—which must serve the dual constituency of beginning architecture and landscape architecture students—was redesigned and rebuilt […]
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Fielden Medal for Contributions of Excellence to Architectural Education
Joshua Vermillion received the Jane + Robert Fielden Medal for Contributions of Excellence to Architectural Education from UNLV’s School of Architecture.
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Parametric Design Presentation to Construction Specifications Institute Las Vegas Chapter
On September 12, 2017 I gave a seminar/presentation to members of the local Construction Specifications Institute chapter on best-practices using parametric design tools in the construction industry. Attendees earned Continuing Education Units through the American Institute of Architects.
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Augmenting Reality Workshop with Hadrian Predock (USC) in the Foundation Studio
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Every Neighborhood Needs an Architect wins Fourth Place in Federally-funded Competition
In Spring 2015, I was part of a team that placed fourth overall ($50,000 prize) in the Strong Cities, Strong Communities (SC2) competition. This is a federally funded economic development program started by the Obama administration to solicit innovative ideas in the urban environment to spur economic development, and judged locally by a mixture of […]
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Graduate Studio Moves on to Finalist Round in Federally Funded SC2 Competition
The first round of the SC2 Competition was integrated into the Fall 2014 graduate comprehensive studio (co-taught with Mark Roddy, FAIA). This one month-long effort was recognized by the City of Las Vegas and received a 7th place ranking in the first-round of the competition among all of the teams and projects submitted In January […]
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2014 Taylor Seminar Lecturer at the University of Calgary Environmental Design
In 2014 I was invited to the University of Calgary for one week as the Taylor Seminar Lecturer. The Taylor Seminar brings emerging designers in the fields of digital fabrication, design and computation in architecture to Calgary to explore design research proposals and prototypes with a group of graduate students. Over the course of 4-5 days […]
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SILICONE CASTING EXPERIMENTS
Some silicone casting experiments by Tyler Cox and Michael Bolatto. I was advising them right before I left Ball State for UNLV.
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ZIPP
Showroom wall for ZIPP Speak Weaponry, who design, engineer, and manufacture carbon composite bicycle wheels and other bike components for cycling, triathlons, and track racing. Team: Jason de Boer, Michale Bolatto, Jared Burt, Tyler Cox, Neil Hoerstman, Joshua Vermillion
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CENTER FOR MEDIA DESIGN
Custom office furniture designed, manufactured, and installed for the Center for Media Design on the campus of Ball State University. Primary media included CNC milled plywood and aluminum. Designed primarily in Rhino and Grasshopper, the geometries are informed from a zero-waste strategy of cutting small undulating strips from full plywood sheets, eliminating plywood off-cut waste. This […]
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TRANSFORMER
“Transformer” is a layered, light-responsive shading lattice, designed and fabricated by an interdisciplinary team of students and faculty. The system acts as an active shading device, potentially for use within a building envelope. The prototyped system is comprised of quad-shaped, polystyrene petals arrayed in overlapping, radial clusters. The petals are situated within a lightweight but rigid […]
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TETRAMIN
Students Develop Prototypes Reusing Domed Stadium Roof tetraMIN is a hanging screen aggregate consisting of componentry generated from tetrahedron geometry via Rhino’s Grasshopper parametric modeling plug-in. Comprised of laser cut polytetrafluoroethylene (PTFE) scraps, each component forms a periodic minimal surface, and is propagated into a regular pattern by a series of reflecting/mirroring operations. The PTFE […]
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REBARN
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MORPHOLUMINESCENCE
Comprised of custom laser-cut “petals”, “stems”, and hinges, Morpholuminescence was pre-assembled for testing prior to shipping in pieces to the SPOT ON SCHOOLS exhibition in Florence, Italy. MorphoLuminescence provides variably tuned hue and light intensity levels in order to affect the fitting room experience and adapts its form to accommodate changes in the space. In […]
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SMART SCRAP
‘SmartScrap’ was a project testing ecological design strategies for the building industry following generous awards from the Graham Foundation for the Advanced Studies in the Fine Arts and the Discovery foundation. The research uses a digital database of component pieces from available scrap material, digitally catalogs waste products from the building industry specifically the Indiana […]
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ARCUS ANIMUS
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INCONVENIENT STUDIO
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LUMINAIRES